Special
    name = "DIM_RIFT_MASTER_SPECIAL"
    description = "DIM_RIFT_MASTER_SPECIAL_DESC"
    stealth = 65
    spawnrate = 0.0
    effectsgroups = [
        EffectsGroup
            scope = Source
            stackinggroup = "STEALTH_SPECIAL_MASTER_STACK"
            priority = [[TARGET_POPULATION_AFTER_SCALING_PRIORITY]]
            effects = [
                AddSpecial name = "DIM_RIFT_SLAVE_SPECIAL"
                SetTargetPopulation value = Value - 4
            ]

        [[REMOVE_CLOUD_COVER]]
        [[REMOVE_ASH]]
    ]
    graphic = "icons/monsters/dim_rift.png"

#include "remove_stealth.macros"
#include "/scripting/common/priorities.macros"
