/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
 * Copyright 2019 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */
#ifndef OSGEARTH_Monitor_UI
#define OSGEARTH_Monitor_UI 1

#include <osgEarth/MapCallback>
#include <osgEarth/MapNode>
#include <osgEarthUtil/Controls>
#include <osg/View>

namespace osgEarth { namespace Monitor
{
    using namespace osgEarth;
    namespace ui = osgEarth::Util::Controls;

    class MonitorUI : public osgEarth::Util::Controls::Grid
    {
    public:
        /** create UI */
        MonitorUI();

        void update(const osg::FrameStamp*);

    private:
        osg::ref_ptr<ui::LabelControl> _pb, _ws, _ppb;
    };

} } // namespace

#endif // OSGEARTH_Monitor_UI